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How To Animate In Photoshop On A Samsung Tablet

  1. Photoshop User Guide
  2. Introduction to Photoshop
    1. Dream it. Brand it.
    2. What'due south new in Photoshop
    3. Edit your first photo
    4. Create documents
    5. Photoshop | Common Questions
    6. Photoshop system requirements
    7. Migrate presets, actions, and settings
    8. Become to know Photoshop
  3. Photoshop and Adobe services
    1. Work with Illustrator artwork in Photoshop
    2. Substance 3D Materials for Photoshop
    3. Photoshop and Adobe Stock
    4. Employ the Capture in-app extension in Photoshop
    5. Creative Cloud Libraries
    6. Creative Cloud Libraries in Photoshop
    7. Utilise the Touch Bar with Photoshop
    8. Grid and guides
    9. Creating actions
    10. Undo and history
  4. Photoshop on the iPad
    1. Photoshop on the iPad | Common questions
    2. Get to know the workspace
    3. Organization requirements | Photoshop on the iPad
    4. Create, open, and consign documents
    5. Add photos
    6. Work with layers
    7. Draw and paint with brushes
    8. Brand selections and add masks
    9. Retouch your composites
    10. Work with aligning layers
    11. Adjust the tonality of your composite with Curves
    12. Apply transform operations
    13. Ingather and rotate your composites
    14. Rotate, pan, zoom, and reset the sheet
    15. Work with Type layers
    16. Work with Photoshop and Lightroom
    17. Become missing fonts in Photoshop on the iPad
    18. Japanese Text in Photoshop on the iPad
    19. Manage app settings
    20. Bear on shortcuts and gestures
    21. Keyboard shortcuts
    22. Edit your image size
    23. Livestream as you create in Photoshop on the iPad
    24. Correct imperfections with the Healing Brush
    25. Create brushes in Capture and utilise them in Photoshop
    26. Work with Camera Raw files
    27. Create and piece of work with Smart Objects
    28. Adjust exposure in your images with Dodge and Burn
  5. Photoshop on the web beta
    1. Common questions | Photoshop on the spider web beta
    2. Introduction to the workspace
    3. Arrangement requirements | Photoshop on the web beta
    4. Keyboard shortcuts | Photoshop on the web beta
    5. Supported file types | Photoshop on the web beta
    6. Open and work with cloud documents
    7. Interact with stakeholders
    8. Apply limited edits to your cloud documents
  6. Cloud documents
    1. Photoshop cloud documents | Common questions
    2. Photoshop deject documents | Workflow questions
    3. Manage and work with cloud documents in Photoshop
    4. Upgrade deject storage for Photoshop
    5. Unable to create or save a deject certificate
    6. Solve Photoshop deject document errors
    7. Collect cloud document sync logs
    8. Share access and edit your cloud documents
    9. Share files and comment in-app
  7. Workspace
    1. Workspace nuts
    2. Learn faster with the Photoshop Discover Panel
    3. Create documents
    4. Use the Impact Bar with Photoshop
    5. Tool galleries
    6. Functioning preferences
    7. Use tools
    8. Affect gestures
    9. Touch capabilities and customizable workspaces
    10. Technology previews
    11. Metadata and notes
    12. Default keyboard shortcuts
    13. Bear on capabilities and customizable workspaces
    14. Place Photoshop images in other applications
    15. Preferences
    16. Default keyboard shortcuts
    17. Rulers
    18. Evidence or hide non-press Extras
    19. Specify columns for an prototype
    20. Undo and history
    21. Panels and menus
    22. Identify files
    23. Position elements with snapping
    24. Position with the Ruler tool
    25. Presets
    26. Customize keyboard shortcuts
    27. Grid and guides
  8. Web, screen, and app design
    1. Photoshop for blueprint
    2. Artboards
    3. Device Preview
    4. Copy CSS from layers
    5. Slice web pages
    6. HTML options for slices
    7. Modify slice layout
    8. Work with web graphics
    9. Create spider web photograph galleries
  9. Image and color nuts
    1. How to resize images
    2. Work with raster and vector images
    3. Image size and resolution
    4. Acquire images from cameras and scanners
    5. Create, open, and import images
    6. View images
    7. Invalid JPEG Marker error | Opening images
    8. Viewing multiple images
    9. Customize color pickers and swatches
    10. Loftier dynamic range images
    11. Match colors in your image
    12. Catechumen between colour modes
    13. Color modes
    14. Erase parts of an image
    15. Blending modes
    16. Choose colors
    17. Customize indexed color tables
    18. Epitome information
    19. Misconstrue filters are unavailable
    20. Almost color
    21. Color and monochrome adjustments using channels
    22. Cull colors in the Color and Swatches panels
    23. Sample
    24. Colour mode or Image mode
    25. Color cast
    26. Add together a conditional manner change to an action
    27. Add together swatches from HTML CSS and SVG
    28. Bit depth and preferences
  10. Layers
    1. Layer basics
    2. Nondestructive editing
    3. Create and manage layers and groups
    4. Select, group, and link layers
    5. Place images into frames
    6. Layer opacity and blending
    7. Mask layers
    8. Apply Smart Filters
    9. Layer comps
    10. Movement, stack, and lock layers
    11. Mask layers with vector masks
    12. Manage layers and groups
    13. Layer effects and styles
    14. Edit layer masks
    15. Extract assets
    16. Reveal layers with clipping masks
    17. Generate image avails from layers
    18. Piece of work with Smart Objects
    19. Blending modes
    20. Combine multiple images into a group portrait
    21. Combine images with Motorcar-Alloy Layers
    22. Align and distribute layers
    23. Copy CSS from layers
    24. Load selections from a layer or layer mask's boundaries
    25. Knockout to reveal content from other layers
    26. Layer
    27. Flattening
    28. Blended
    29. Background
  11. Selections
    1. Select and Mask workspace
    2. Make quick selections
    3. Become started with selections
    4. Select with the marquee tools
    5. Select with the lasso tools
    6. Select a color range in an image
    7. Adjust pixel selections
    8. Convert betwixt paths and selection borders
    9. Channel basics
    10. Move, copy, and delete selected pixels
    11. Create a temporary quick mask
    12. Save selections and alpha channel masks
    13. Select the image areas in focus
    14. Duplicate, split up, and merge channels
    15. Channel calculations
    16. Selection
    17. Bounding box
  12. Paradigm adjustments
    1. Perspective warp
    2. Reduce photographic camera shake blurring
    3. Healing brush examples
    4. Export color lookup tables
    5. Adjust image sharpness and blur
    6. Empathise colour adjustments
    7. Utilise a Effulgence/Contrast aligning
    8. Accommodate shadow and highlight detail
    9. Levels adjustment
    10. Adjust hue and saturation
    11. Conform vibrance
    12. Adjust colour saturation in image areas
    13. Brand quick tonal adjustments
    14. Apply special color effects to images
    15. Enhance your image with colour balance adjustments
    16. Loftier dynamic range images
    17. View histograms and pixel values
    18. Lucifer colors in your paradigm
    19. How to crop and straighten photos
    20. Convert a color image to black and white
    21. Adjustment and make full layers
    22. Curves adjustment
    23. Blending modes
    24. Target images for press
    25. Adjust color and tone with Levels and Curves eyedroppers
    26. Suit HDR exposure and toning
    27. Filter
    28. Mistiness
    29. Dodge or fire prototype areas
    30. Make selective color adjustments
    31. Replace object colors
  13. Adobe Camera Raw
    1. Camera Raw system requirements
    2. What's new in Camera Raw
    3. Introduction to Camera Raw
    4. Create panoramas
    5. Supported lenses
    6. Vignette, grain, and dehaze effects in Camera Raw
    7. Default keyboard shortcuts
    8. Automatic perspective correction in Camera Raw
    9. How to make non-destructive edits in Photographic camera Raw
    10. Radial Filter in Camera Raw
    11. Manage Camera Raw settings
    12. Open, process, and save images in Camera Raw
    13. Repair images with the Enhanced Spot Removal tool in Camera Raw
    14. Rotate, crop, and arrange images
    15. Adjust colour rendering in Camera Raw
    16. Characteristic summary | Adobe Camera Raw | 2018 releases
    17. New features summary
    18. Procedure versions in Camera Raw
    19. Brand local adjustments in Camera Raw
  14. Image repair and restoration
    1. Remove objects from your photos with Content-Enlightened Fill
    2. Content-Aware Patch and Move
    3. Retouch and repair photos
    4. Right image distortion and noise
    5. Bones troubleshooting steps to fix most bug
  15. Image transformations
    1. Transform objects
    2. Adjust crop, rotation, and sail size
    3. How to crop and straighten photos
    4. Create and edit panoramic images
    5. Warp images, shapes, and paths
    6. Vanishing Point
    7. Use the Liquify filter
    8. Content-aware scaling
    9. Transform images, shapes, and paths
    10. Warp
    11. Transform
    12. Panorama
  16. Drawing and painting
    1. Paint symmetrical patterns
    2. Draw rectangles and modify stroke options
    3. Nearly cartoon
    4. Depict and edit shapes
    5. Painting tools
    6. Create and modify brushes
    7. Blending modes
    8. Add together color to paths
    9. Edit paths
    10. Paint with the Mixer Brush
    11. Brush presets
    12. Gradients
    13. Gradient interpolation
    14. Fill and stroke selections, layers, and paths
    15. Draw with the Pen tools
    16. Create patterns
    17. Generate a pattern using the Blueprint Maker
    18. Manage paths
    19. Manage pattern libraries and presets
    20. Draw or paint with a graphics tablet
    21. Create textured brushes
    22. Add together dynamic elements to brushes
    23. Gradient
    24. Paint stylized strokes with the Art History Brush
    25. Paint with a pattern
    26. Sync presets on multiple devices
  17. Text
    1. Piece of work with OpenType SVG fonts
    2. Format characters
    3. Format paragraphs
    4. How to create type furnishings
    5. Edit text
    6. Line and grapheme spacing
    7. Arabic and Hebrew type
    8. Fonts
    9. Troubleshoot fonts
    10. Asian type
    11. Create type
    12. Text Engine mistake using Type tool in Photoshop | Windows 8
    13. Globe-Set composer for Asian Scripts
    14. How to add and edit the text in Photoshop
  18. Video and blitheness
    1. Video editing in Photoshop
    2. Edit video and animation layers
    3. Video and blitheness overview
    4. Preview video and animations
    5. Paint frames in video layers
    6. Import video files and image sequences
    7. Create frame animations
    8. Artistic Cloud 3D Blitheness (Preview)
    9. Create timeline animations
    10. Create images for video
  19. Filters and furnishings
    1. Use the Liquify filter
    2. Use the Blur Gallery
    3. Filter nuts
    4. Filter furnishings reference
    5. Add together Lighting Furnishings
    6. Use the Adaptive Wide Bending filter
    7. Use the Oil Pigment filter
    8. Layer effects and styles
    9. Use specific filters
    10. Smudge image areas
  20. Saving and exporting
    1. Save your files in Photoshop
    2. Consign your files in Photoshop
    3. Supported file formats
    4. Salve files in graphics formats
    5. Motility designs between Photoshop and Illustrator
    6. Save and export video and animations
    7. Relieve PDF files
    8. Digimarc copyright protection
  21. Press
    1. Print 3D objects
    2. Print from Photoshop
    3. Print with color direction
    4. Contact Sheets and PDF Presentations
    5. Print photos in a picture package layout
    6. Print spot colors
    7. Duotones
    8. Print images to a commercial printing printing
    9. Improve colour prints from Photoshop
    10. Troubleshoot printing problems | Photoshop
  22. Automation
    1. Creating deportment
    2. Create data-driven graphics
    3. Scripting
    4. Process a batch of files
    5. Play and manage actions
    6. Add together provisional actions
    7. About deportment and the Actions panel
    8. Record tools in deportment
    9. Add a conditional mode change to an activeness
    10. Photoshop UI toolkit for plug-ins and scripts
  23. Color Direction
    1. Understanding color management
    2. Keeping colors consistent
    3. Color settings
    4. Piece of work with color profiles
    5. Color-managing documents for online viewing
    6. Color-managing documents when press
    7. Color-managing imported images
    8. Proofing colors
  24. Content authenticity
    1. Acquire about content credentials
    2. Identity and provenance for NFTs
    3. Connect accounts for creative attribution
  25. 3D and technical imaging
    1. Photoshop 3D | Common questions around discontinued 3D features
    2. Creative Cloud 3D Animation (Preview)
    3. Print 3D objects
    4. 3D painting
    5. 3D console enhancements | Photoshop
    6. Essential 3D concepts and tools
    7. 3D rendering and saving
    8. Create 3D objects and animations
    9. Image stacks
    10. 3D workflow
    11. Measurement
    12. DICOM files
    13. Photoshop and MATLAB
    14. Count objects in an image
    15. Combine and convert 3D objects
    16. 3D texture editing
    17. Adjust HDR exposure and toning
    18. 3D panel settings

For Photoshop versions before than Photoshop CC, some functionality discussed in this article may be available merely if you have Photoshop Extended. Photoshop does non have a split up Extended offer. All features in Photoshop Extended are part of Photoshop.

Timeline animation workflow

To breathing layer content in timeline mode, you prepare keyframes in the Timeline panel, as you motion the electric current-time indicator to a different time/frame, then alter the position, opacity, or style of the layer content. Photoshop automatically adds or modifies a series of frames between two existing frames—varying the layer properties (position, opacity, and styles) evenly between the new frames to create the appearance of movement or transformation.

For example, if you lot want to fade out a layer, set the opacity of the layer in the starting frame to 100% and click the Opacity stopwatch for the layer. Then motion the current-fourth dimension indicator to the time/frame for the catastrophe frame and fix the opacity for the same layer to 0%. Photoshop automatically interpolates frames betwixt the beginning and end frames, and the opacity of the layer is reduced evenly across the new frames.

In addition to letting Photoshop interpolate frames in an blitheness, yous can also create a paw-drawn frame-by-frame animation by painting on a bare video layer.

If you want to create a SWF format blitheness, use Adobe Flash, Adobe After Effects, or Adobe Illustrator.

To create a timeline-based blitheness, utilize the following full general workflow.

1. Create a new document.

Specify the size and background contents. Make certain the pixel aspect ratio and dimensions are appropriate for the output of your animation. The color manner should be RGB. Unless you have special reasons for making changes, go out the resolution at 72 pixels/inch, the bit depth at 8 bpc, and the pixel attribute ratio at square.

Make sure the Timeline console is open. If necessary, click the downpointing arrow in the eye of the panel, choose Create Video Timeline from the menu, and then, click the button to the left of the arrow. If the Timeline panel is in frame animation manner, click the Convert To Video Timeline icon in the lower-left corner of the panel.

2. Specify the Set Timeline Frame Rate in the panel menu.

Specify the duration and frame rate. See Specify timeline duration and frame rate.

Background layers cannot be blithe. If you desire to animate content, either convert the background layer to a normal layer or add whatever of the following:

  • A new layer for adding content.

  • A new video layer for calculation video content.

  • A new blank video layer for cloning content to or creating manus-fatigued animations.

4. Add content to the layer.

5. (Optional) Add a layer mask.

A layer mask tin be used to reveal a portion of the layer's content. You lot tin breathing the layer mask to reveal different portions of the layer'south content over fourth dimension. Run across Add together layer masks.

vi. Motion the current time indicator to the time or frame where you want to set the first keyframe.

7. Turn on keyframing for a layer holding.

Click the triangle next to the layer name. A down-pointing triangle displays the layer's properties. And then, click the stopwatch to fix the first keyframe for the layer property you desire to animate. You tin can set keyframes for more than 1 layer holding at a time.

8. Move the current time indicator and alter a layer property.

Move the current-time indicator to the time or frame where the layer's holding changes. Yous can do one or more of the following:

  • Modify the position of the layer to brand layer content move.

  • Modify layer opacity to make content fade in or out.

  • Modify the position of a layer mask to reveal different parts of the layer.

  • Plough a layer mask on or off.

For some types of animation, such as changing the color of an object, or completely changing the content in a frame, you need additional layers with the new content.

To animate shapes, you lot breathing the vector mask rather than the shape layer, using the Time‑Vary stopwatch for Vector Mask Position or Vector Mask Enable.

9. Add additional layers with content and edit their layer properties every bit needed.

10. Movement or trim the layer duration bar to specify when a layer appears in an animation.

xi. Preview the animation.

Utilise the controls in the Timeline console to play the animation every bit you create it. Then preview the animation in your spider web browser. You tin also preview the blitheness in the Save For Web dialog box. Come across Previewing video or timeline animations.

You lot can save the animation every bit an animated GIF using the Relieve for Web control, or every bit an image sequence or video using the Render Video command. Y'all can also save it in PSD format, which can exist imported into Adobe After Effects.

Utilise keyframes to animate layer properties

You tin can animate unlike layer properties, such as Position, Opacity, and Manner. Each alter can occur independently of, or simultaneously with, other changes. If yous want to breathing unlike objects independently, it's best to create them on separate layers.

Here are some examples of how you lot tin animate layer properties:

  • You can animate position past adding a keyframe to the Position property, then moving the current time indicator and dragging the layer in the document window.

  • You can animate a layer'due south opacity past calculation a keyframe to the Opacity property, then moving the current time indicator and irresolute the layer'south opacity in the Layers panel.

  • Yous can animate 3D properties, such as object and photographic camera position. (For more than information, come across Create 3D animations.)

To breathing a property using keyframes, you must set at least 2 keyframes for that property. Otherwise, changes that you make to the layer property remain in effect for the duration of the layer.

Each layer property has a Time‑Vary stopwatch icon that yous click to brainstorm animating. When the stopwatch is active for a specific holding, Photoshop automatically sets new keyframes whenever you lot change the current time and the property value. When the stopwatch is inactive for a property, the holding has no keyframes. If yous type a value for a layer property while the stopwatch is inactive, the value remains in effect for the elapsing of the layer. If you deselect the stopwatch, you volition permanently delete all of the keyframes for that holding.

Choose interpolation method

Interpolation (sometimes called tweening) describes the process of filling in unknown values between 2 known values. In digital video and film, interpolation usually ways generating new values betwixt two keyframes. For example, to motility a graphic chemical element 50 pixels to the left in 15 frames, you'd set up the position of the graphic in the outset and 15th frames, and marker them both as keyframes. Photoshop interpolates the frames betwixt the two keyframes. Interpolation between keyframes can exist used to animate motion, opacity, styles, and global lighting.

In the Timeline panel, the appearance of a keyframe depends on the interpolation method you choose for the interval between keyframes.

Linear keyframe

Evenly changes the animated property from ane keyframe to another. (The i exception is the Layer Mask Position property which switches between enabled and disabled states abruptly.)

Hold keyframe

Maintains the current property setting. This interpolation method is useful for strobe furnishings, or when you want layers to appear or disappear suddenly.

To cull the interpolation method for a keyframe, practise the following:

  1. In the Timeline console, select one or more keyframes.

    • Right-click a selected keyframe and choose either Linear Interpolation or Hold Interpolation from the Context menu.

    • Open up the panel carte and choose either Keyframe Interpolation > Linear or Keyframe Interpolation > Hold.

Move the current-time indicator to a keyframe

After you prepare the initial keyframe for a holding, Photoshop displays the keyframe navigator, which you tin use to motion from keyframe to keyframe or to set or remove keyframes. When the keyframe navigator diamond is active (xanthous), the electric current-time indicator lies precisely at a keyframe for that layer property. When the keyframe navigator diamond is inactive (gray), the electric current-time indicator lies between keyframes. When arrows appear on each side of the keyframe navigator box, other keyframes for that holding exist on both sides of the current time.

  1. In the Timeline panel, click a keyframe navigator pointer. The arrow to the left moves the current-fourth dimension indicator to the previous keyframe. The pointer to the right moves the current-time indicator to the next keyframe.

Select keyframes

  1. In the Timeline panel, exercise whatever of the following:

    • To select a keyframe, click the keyframe icon.

    • To select multiple keyframes, Shift-click the keyframes or drag a choice marquee around the keyframes.

    • To select all keyframes for a layer property, click the layer property name next to the stopwatch icon.

Move keyframes

  1. In the Timeline console, select one or more keyframes.

  2. Elevate whatsoever of the selected keyframe icons to the desired time. (If you selected multiple keyframes, they motion every bit a group and maintain the same time spacing.)

To expand or compress the spacing of multiple keyframes, Alt-drag (Windows) or Option-drag (Mac OS) the first or last keyframe in the selection. The keyframe at the opposite end of the selection remains in identify equally you drag, slowing downwardly or speeding upwardly the animation.

Copy and paste keyframes

You tin copy keyframes for a property (such as Position) to the same property in whatever layer. When you paste keyframes, they reverberate the copied offset from the current-time indicator.

You can copy keyframes from only i layer at a time. When you paste keyframes into some other layer, they appear in the corresponding belongings in the destination layer. The earliest keyframe appears at the current time, and the other keyframes follow in relative guild. The keyframes remain selected afterward pasting, so yous can immediately move them in the timeline.

You can re-create and paste keyframes between more than one property at a fourth dimension.

  1. In the Timeline console, display the layer property containing the keyframes you desire to copy.

  2. Select ane or more keyframes.

  3. Right-click a selected keyframe, and choose Copy Keyframes.

  4. In the Timeline panel containing the destination layer, move the current-fourth dimension indicator to the point in time where you desire the keyframes to appear.

  5. Select the destination layer.

  6. Open the panel menu and cull Paste Keyframes.

Delete keyframes

  1. In the Timeline panel, select one or more keyframes and do 1 of the following:

    • Right-click (Windows) or Control-click (Mac OS) a selected keyframe, and choose Delete Keyframes from the context menu.

    • From the console menu, choose Delete Keyframes.

Create manus-drawn animations

You lot can add a blank video layer to your certificate when yous want to create frame-past-frame mitt-drawn animations. Calculation a blank video layer higher up a video layer and then adjusting the opacity of the blank video layer allows y'all to meet the contents of the video layer beneath. Y'all can then rotoscope the video layer content by painting or cartoon on the blank video layer. See also Pigment frames in video layers.

If you lot're animative several contained elements, create divide content on different blank video layers.

  1. Paint or add together content to the layer.

  2. (Optional) In the Timeline panel, choose Enable Onion Skins from the panel menu to enable the onion skin style.

  3. Motion the electric current-time indicator to the side by side frame.

  4. Paint or add content to the layer in a slightly unlike position from the content in the previous frame.

    Yous can add a bare video frame, duplicate a frame, or delete a frame from the bare video layer by choosing Layer > Video Layers and then choosing the appropriate command.

    As you lot create more mitt-fatigued frames, you tin can either elevate the electric current time indicator or use the playback controls to preview your animation.

Insert, delete, or indistinguishable blank video frames

A bare video frame can be added to or removed from a blank video layer. You can also duplicate existing (painted) frames in blank video layers.

  1. In the Timeline panel, select the blank video layer and then movement the current-fourth dimension indicator to the desired frame.

  2. Cull Layer > Video Layers and and then cull one of the following:

    Insert Bare Frame

    Inserts a blank video frame in the selected blank video layer at the current fourth dimension.

    Delete Frame

    Deletes the video frame in the selected blank video layer at the current fourth dimension.

    Duplicate Frame

    Adds a copy of the video frame at the current fourth dimension in the selected blank video layer.

Specify onion pare settings

Onion pare mode displays content drawn on the current frame plus content drawn on the surrounding frames. These boosted frames appear at the opacity y'all specify to distinguish them from the current frame. Onion skin mode is useful for drawing frame-by-frame animations because it gives yous reference points for stroke positions and other edits.

Onion skin settings specify how previous and later frames announced when onion skins are enabled. (See Timeline console overview.)

  1. Open up the Timeline console and choose Onion Skin Settings.

  2. Specify options for the following:

    Onion Skin Count

    Specifies how many previous and forward frames are displayed. Enter the Frames Before (previous frames) and Frames Later (frontward frames) values in the text boxes.

    Frame Spacing

    Specifies the number of frames between the displayed frames. For example, a value of i displays sequent frames, and a value of 2 displays strokes that are two frames apart.

    Max Opacity

    Sets the per centum of opacity for the frames immediately before and after the current fourth dimension.

    Min Opacity

    Sets the per centum of opacity for the last frames of the before and after sets of onion‑skin frames.

    Blend Way

    Sets the appearance of the areas where the frames overlap.

    Photoshop Onion skinning

    Onion skinning

    A. Current frame with one frame afterB. Current frame with both one frame before and afterC. Current frame with one frame earlier

Open a multilayer blitheness

You can open animations that were saved in older versions of Photoshop equally multilayer Photoshop (PSD) files. The layers are placed in the Timeline panel in their stacking gild, with the bottom layer condign the first frame.

  1. Choose File > Open, and select the Photoshop file to open.

  2. In the Layers panel, select the layers you want for the blitheness, and choose Make Frames From Layers from the console menu.

    You tin can edit the animation, use the Relieve For Web command to save an animated GIF, or utilize the Render Video command to save the animation every bit a QuickTime movie.

Source: https://helpx.adobe.com/photoshop/using/creating-timeline-animations.html

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